10/22/2023 0 Comments Xbox 360 supreme commander![]() ![]() Those cuts might be a bummer for the SupCom hardcore but, for console fans who haven't been able to enjoy this ground-breaking RTS on a PC, consider it a necessary evil. Supreme Commander's futuristic weaponry and epic scale is heading to an Xbox 360 near you. Most pointedly, the eight player maps have been removed, and a unit cap of 500 has been imposed. That sense of scale is still well intact in the Xbox 360 version of the game, though some cutbacks have been made. In the PC version, the eight largest player maps could see battles taking place with armies that featured hundreds of units. If there's a single word to encompass SupCom, it would be "scale." More so than practically any RTS before it, Supreme Commander presented a sense of large-scale battles taking place on truly huge maps. As we discovered during a recent hands-on session with the game, Hellbent has been working to ensure that SupCom for the Xbox 360 is a faithful adaptation of the PC game and, perhaps more importantly, that the game's inherent complexity is mitigated by a useful and easy-to-use control scheme. ![]() After all, games as richly nuanced and deep as SupCom, as it's come to be affectionately known, can only be done on the PC, right? Well, not so fast. Porting one of the most popular and complex real-time strategy games of recent years, Gas Powered Games' Supreme Commander, over from its native PC onto the Xbox 360 is an unenviable task for the folks at Hellbent Games. ![]()
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